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RuneScape for a Means to add performance

 
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wfuuopy
Ready2Die
Ready2Die


Založený: 15 september 2020
Príspevky: 2

PríspevokZaslal: Ut september 15, 2020 01:56:00    Predmet: RuneScape for a Means to add performance Odpovedať s citátom

That looks fantastic! But no, still a student, and RuneScape gold that I really don't have sufficient experience yet. Working on various other projects to learn more before I handle a dream job. I have designed a fairly robust dialogue system, and executed a Pathfinding algorithm, among various other things within my current project. I want to know a lot more though before I attempt tackling something so big.

I think Higgs was focusing on changes that turn the homes into more of an RP concentrated area rather than a support facility. And some thing more such as a Player Owned Barracks or base camp could be a fantastic alternate in order to add support functionality.

I believe that they're more looking at it as a way to add performance without it being radically different in terms of training and it's effect on external aspects of the game. Much like adding RP functionality, than traditional support/artisan skill functionality. By making them a location to socialize/facilitate parties or something, sort of like a normal residence.

So I can kind of see where they are coming from, on account of the character of a'home' being what it's IRL, the appearing overwhelming need of the playerbase is to earn the POH into more of a Player owned foundation camp or Barracks, a place to go to create prepping for other activities faster/easier for some player. Which admittedly a lot of this functionality is already easily accessed other areas like Max guild or Wars Retreat. Apart from what present POH's already have.

Which the idea of a Player owned barracks/base camp/village may be something cool to entertain for a while. A larger scale region to train structure, beginning with your house, then moving on to a settlement for NPC's who could then become employees of some kind that create options for passive XP gain like POF mixed with miscellania. Greater your level the various typed of buildings that are functional that your camp could have, by a smith to replace the armor rack, to a lender, or even a mage to get tele's etc.. Where you'd need to supply materials for their functionalities to operate, in addition to a Base quantity of materials and a base level to produce the structure those NPC's would operate in anyways. Together with the choice to arrange them in a manner that suits the players liking, where combat support function NPCs could be nearer to the house tele location for easier access. And other npc's could be further. Obvi I am literally just spewing thoughts with little without believing prior, so it might all be unbelievably flawed but I believe it might be a start of something to think about.

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